Inside the Roblox Session That Brought the Isle of Man Tech Community Together

Published on

December 8, 2025

The Isle of Man tech community filled the Launchpad event space last week to learn how a local creator built one of the most-played games on Roblox, and what this means for digital talent on the island.

Building Roblox Games: How to succeed in the new digital economy

Cameron Scott, developer of Restaurant Tycoon 3, walked the room through his journey, his design choices, and the systems that helped his game reach millions of players.

He built much of this work while living on the Isle of Man. That point alone captured the room.

Why it matters

Roblox is now the world’s largest gaming platform, reaching hundreds of millions of players each month.


Every game is built by creators and small teams. No big studios required.

This matters for the Isle of Man because it shows a clear path for local creators. If global platforms reward small builders, the island can grow its own digital talent faster than ever.

What Cameron shared

1. A local journey to global reach

Cameron started small.
He discovered tycoon-style games in 2006.
He earned his first money from game creation in 2016.
By 2025, he was a full-time developer.

Restaurant Tycoon 3 went on to reach:

  • 150m+ play sessions in 4 months
  • 8M monthly active users
  • 500k daily active users
  • 67k concurrent users

These numbers surprised many in the room.

2. Why small creators often win

Roblox gives independent developers:

  • Low entry barriers
  • No server costs
  • Auto-compatibility across devices
  • Strong recommendation systems

This makes it possible for local creators to compete with global brands.

3. What makes a game work

Cameron broke game design into simple loops:

  • Core loops: the basic actions players repeat
  • Progression loops: earn, upgrade, expand
  • Depth: new items, creativity, discovery

Students in the room understood this right away.

4. Retention drives growth

Only 14% of new players return the next day.
Creators must add:

  • Daily tasks
  • Surprise events
  • Social features
  • Quick rewards

These small touches keep players active and returning.

5. Global reach comes from simple design

Less than 25% of Cameron’s traffic comes from the US and UK.
Many players use older mobile devices, so simple visuals and smooth performance win.

This is a key point for new creators on the island.

6. Data shapes everything

Cameron showed how small changes in thumbnails and tests can double results.

Retention benchmarks and A/B tests guide updates and feature choices.

7. Games stay alive with updates

Weekly updates, seasonal events, and random moments keep players engaged.

What the community saw

The room included students, parents, founders, and developers.
Students asked direct questions.
Parents wanted clarity on safety, which Cameron explained using Roblox’s moderation tools, ID checks, and account settings.
Developers asked about analytics and scaling.

The mix of ages showed the strength of the Isle of Man tech community and its interest in digital creation.

Three clear takeaways for the Isle of Man

1. Local creators can reach global audiences.
Cameron proved this with real numbers and transparent details.

2. Young people care about digital skills.
Many of the best questions came from students.

3. The island needs more spaces like this.
People want practical, honest sessions about real digital work.

Here is the recording of the session.

Cameron has made his slide deck available for anyone who wants to revisit the session.
Access it here: https://drive.google.com/file/d/1RWyx3POmLsf0lYN6IGHFNwDdEOY0gCTa/view

What’s next at Launchpad

Launchpad will run more sessions that support digital creators, founders, and young talent on the island.
We want more people to share their work, teach skills, and speak to the community.

If you want to run a session, get in touch with us.
Our focus is simple:
Bring people together.
Help local talent grow.
Strengthen the Isle of Man tech community.

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